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	<!-- date published or updated -->
	<time pubdate datetime="2004-03-07T15:25:00+00:00">
		<sup>3:25<abbr>pm</abbr> • 2004</sup>
		<abbr title="March">Mar</abbr> 7
	</time>
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		<a rel="license" href="http://creativecommons.org/licenses/by/3.0/deed.en_GB">c</a>
		share + remix
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	<a type="image/jpeg" href="/art/tron-cubes/TronCubesConcept.jpg">
		TronCubesConcept <em>163.7 KB</em>
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<figure>
	<figcaption>Tron Cubes</figcaption>
	<a href="/art/tron-cubes/TronCubesConcept.jpg" type="image/jpeg">
		<img src="/art/tron-cubes/TronCubesConcept_preview.jpg" alt="" width="640" height="480" />
	</a>
</figure>
<p>
	I’m new, like very new, to 3DSMax5 - and that program is <em>big</em>.
</p><p>
	This is an experiment in using the ray-tracer. I have created some simple cubes and applied a tweaked set of
	ray-tracer properties to create luminous shadows and reflections. What’s shown here is only two sides of a wall of
	cubes, I’m working on building a total enclosure to pan the camera around.
</p><p>
	The ray tracer has been restricted to speed up rendering time so the reflections shown here are not very deep. I’m
	just rendering a full version now.
</p><p>
	This image took 3 hours on a Sony VAIO GRT815e—2.8 <abbr title="gigahertz">GHz</abbr>
	<abbr title="Pentium 4">P4</abbr>, 512 <abbr title="meg">MB</abbr> RAM.
</p>
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