This is a document written using ReMarkable, a shorthand syntax for generating HTML.

{	"date"		:	200403071525,
	"updated"	:	200403071525,
	"title"		:	"Tron Cubes",
	"licence"	:	"cc-by",
	"enclosure"	:	["TronCubesConcept.jpg"]
}

fig.	: &__TITLE__;
	
	<"" /&__HREF__;/TronCubesConcept_preview.jpg = /&__HREF__;/TronCubesConcept.jpg>

I’m new, like very new, to 3DSMax5 - and that program is _big_.

This is an experiment in using the ray-tracer. I have created some simple cubes and applied a tweaked set of ray-tracer properties to create luminous shadows and reflections. What’s shown here is only two sides of a wall of cubes, I’m working on building a total enclosure to pan the camera around.

The ray tracer has been restricted to speed up rendering time so the reflections shown here are not very deep. I’m just rendering a full version now.

This image took 3 hours on a Sony VAIO GRT815e—2.8 {GHz|gigahertz} {P4|Pentium 4}, 512 {MB|meg} RAM.