Tron Cubes
I’m new, like very new, to 3DSMax5 - and that program is big.
This is an experiment in using the ray-tracer. I have created some simple cubes and applied a tweaked set of
ray-tracer properties to create luminous shadows and reflections. What’s shown here is only two sides of a wall of
cubes, I’m working on building a total enclosure to pan the camera around.
The ray tracer has been restricted to speed up rendering time so the reflections shown here are not very deep. I’m
just rendering a full version now.
This image took 3 hours on a Sony VAIO GRT815e—2.8 GHz
P4, 512 MB RAM.